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Eso maelstrom arena
Eso maelstrom arena







eso maelstrom arena

I’ve gotten a fairly casual flawless conqueror with a character that can pull maybe 20-25k DPS in ideal conditions. I wouldn’t call veteran Maelstrom much of a DPS race really. VMA has excellent design and each arena feel unique inside with their own flavour and mechanics you need to master. I like VMA a lot and especially it's attitude to kill you in plenty ways at the moments you did not expect. High dps won't help you against number of mechanics. Granted arenas can feel easier with higher dps but you can still finish it with around 15k dps.

eso maelstrom arena

So I like your approach to the arena far better. VMA is exhibit A for what I would consider horrid game design, especially in a MMO context and on a game that prides itself on diversity of play. I've always considered DPS race mechanics a lazy and cheap way to make content challenging. It's basically just one long DPS race and that's just not that interesting to me. That's one of the reasons I have so little interest in it. But it would be nice if Maelstrom Arena was designed to accommodate all combat roles instead of just DPS. Just think of how fun it would be for healers and tanks to have the same bragging rights and go thru the same challenges the DPS get to - it would be so much fun! The tank arena can involve the player moving mobs, keeping up taunt and interrupting etc to protect NPC's and of course taking and avoiding huge damaging attacks. The Healer arena can involve multiple NPC's that the player has to keep buffed, healed, give resources to, shield, mitigate damage etc - all the things awesome healers do. I would like to see ZOS make a couple Maelstrom-type arenas that are designed to test the skills of and give bragging rights to healers and tanks.









Eso maelstrom arena